8.2+
Years coding
Taught myself at 9, still going.
Creative developer · Amsterdam
From Hack Club residencies to late-night Unity jams, I love shipping experiments that feel handcrafted. This space tracks what I’m building, learning, and obsessing over.
8.2+
Years coding
Taught myself at 9, still going.
4
Projects shipped
Games, hardware, and experiments.
1
Hack Club events
Juice, HighSeas, and more.
Highlights
Turning a full-height trash bin into a synced disco show
Nick and Nasi built an interactive trash bin with sensors, motor control, audio, LEDs, and a stage-worthy cabinet.
Read the Project!
Custom macropad built during a Hack Club PCB sprint
Designed a 16-key macropad PCB, modeled a snap-fit case, and soldered everything with my grandpa in a weekend.
Read the Project!
My first Unity rage platformer
A 2D swing-physics platformer that taught me how to ship a complete Unity game.
Read the Project!Now
Balancing school, contract work, and Hack Club experiments. I like keeping one shipped project, one long-form build, and one playful toy in rotation.
Building
Refining PartyVR and designing modular levels that can load live during a session.
Learning
Digging deeper into .NET for school projects while using PHP for small deployable sites.
Community
Organising Dutch Hack Club meetups + running tiny jam sessions with friends.
Availability
Available for freelance web or Unity work starting March 2025.
Timeline
2017
Started building browser games at age nine using whatever tutorials I could find.
2022 – Present
Studying full-stack development with a focus on product thinking.
Dec 2023
Found the community that keeps me shipping.
I love teaming up on playful experiments, fast prototypes, and hardware storytelling.