Project: Party VR
This is the game i made for Juice
The Game I Made
I created a game called PartyVR.
Imagine a wild party, but in virtual reality—dodge flying cakes, dance with your friends, and
compete in
wacky
mini-games, all in the same virtual room!
Building it was a blast. I used Unity and the Meta XR SDK, and spent way too many late nights
laughing
at my own
bugs.

My Struggle
The hardest part? Networking!
Getting everyone’s avatars to move smoothly together was like herding virtual cats.
Objects would randomly fly across the room, get stuck in walls, or—most of the time—not move at all for
other
players because everything kept desyncing.
Sometimes, you’d throw a cake and only you would see it fly, while everyone else just saw it floating in
midair!
But after a lot of trial and error (and some questionable dance moves in my living room), I finally got
it
working... at least most of the time.
Not Quite Finished
Unfortunately, I wasn’t able to fully complete the game to my linkings.
There were still a few bugs left, and some features I wanted to add just didn’t make it in time.
But even with all the chaos, it was an amazing learning experience—and I’m excited to keep working
on
PartyVR in the future!
