My first Unity rage platformer

Monkey Swing

Monkey Swing started as a “what if?” moment and turned into a polished rage game with tight swing mechanics, punchy audio, and lots of banana puns.

2023 Amsterdam Shipped
Monkey Swing

Designing movement that feels sticky

The core mechanic is a physics-based rope that clamps onto anchors. I wrote a custom spring solver so I could tweak gravity curves and boost the player mid-swing without the motion exploding.

Monkey Swing gameplay

Shipping polish quickly

  • Hand-drawn VFX that stretch when you miss a hook.
  • Haptics and crunchy sound design to reward perfect swings.
  • Ghost runs so I could race myself during testing.

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